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LAW 1 – THE FIELD OF PLAY
Official Publications Related to Law 1
On the Line, In or Out?

LAW 2 – THE BALL
Official Publications Related to Law 2

LAW 3 – THE NUMBER OF PLAYERS
Official Publications Related to Law 3
Administrating Injuries

LAW 4 – THE PLAYER’S EQUIPMENT
Official Publications Related to Law 4

LAW 5 – THE REFEREE
Official Publications Related to Law 5
Game Flow and Foul Selection
The “4-P” Principle of Advantage
The Importance of Crew Communication and Pre-Game
Stretchers and Injury Management
Positioning of the Referee
Outside Agent Interference

LAW 6 – THE ASSISTANT REFEREES
Official Publications Related to Law 6
AR Involvement – Deciding When to Get Involved
AR Intervention to Prevent Game Disrepute
AR Involvement on Free Kicks
ARs Contributing to Game Flow
AR Work Rate

LAW 7 – THE DURATION OF THE MATCH
Official Publications Related to Law 7
Additional Time

LAW 8 – THE START & RESTART OF PLAY
Official Publications Related to Law 8

LAW 9 – THE BALL IN & OUT OF PLAY
Official Publications Related to Law 9

LAW 10 – THE METHOD OF SCORING
Official Publications Related to Law 10
Goal or No Goal

LAW 11 - OFFSIDE
Official Publications Related to Law 11
Gaining an Advantage
Does the Player Have to Touch the Ball – When Does it Become Interference with Play?
AR Offside Decisions
Offside:  Defender Off the Field
No Offside On Throw-Ins, Goal Kicks, Corner Kicks
Offside: Application of Wait and See

LAW 12 – FOULS AND MISCONDUCT
Official Publications Related to Law 12
Tackles: Determining Fair and Foul
Preventative Officiating Leads to Game-Flow
Use of Personality In Place of and In Addition to the Whistle
Getting the Most Out of Your Yellow Card
Dissent
Handling (a.k.a. the “hand ball”)
Dealing With Game Disrepute
Mass Confrontations
Simulation
Two Major Classes of Unsporting Behavior (100% Misconducts)
Tackles
Tactical Fouls
Tackles from Behind
Persistent Infringement
Players who repeatedly commit fouls
Players who are repeatedly fouled
Second Caution
Delaying Restarts of Play
Misconduct by Substitutes and Substituted Players
Removing Violence from the Game – The Red Card
Raising Awareness of “FlashPoints”
Violence in the Game – Use of the Elbow and Forearm...
Violent Conduct – Contact Above the Shoulders
Violent Conduct – Initiation and Retaliation
Identification and Prevention
The F-I-R-E Principle for Dealing with Above-the-Shoulder Challenges
Denying Obvious Goal Scoring Opportunities - DOGSO
The 4 D’s of DOGSO
DOGSO – What if the Goal is Scored?
Contact With Game Officials – Where is the Line?
Goal Keeper Possession
The "Passback"

Fan Invasion and Obscene Gestures by Players

LAW 13 – FREE KICKS
Official Publications Related to Law 13
The Quick Free Kick
Free Kick Management

LAW 14 – THE PENALTY KICK
Official Publications Related to Law 14
Deception at the Taking of a PK
Courage to Make the Call
Getting To the Right Place at the Right Time
Encroachment at the Taking of a Penalty Kick
Penalty Kick Management

LAW 15 – THE THROW-IN
Official Publications Related to Law 14
Restart Position of a Throw-In

LAW 16 – THE GOAL KICK
Official Publications Related to Law 16

LAW 17 – THE CORNER KICK
Official Publications Related to Law 17

ADMINISTRATIVE GUIDANCE
Official Publications Related to Administrative Issues
Game Reports
Dismissal of a Non-Player
Post-Game Misconduct
Substitutes Warming Up
Acceptance of Gratitude by Officials
Player Hydration - Water Breaks

PROCEDURES TO DETERMINE THE WINNER OF A MATCH
Official Publications Related to Determining the Winner of the Match

THE FOURTH OFFICIAL
Official Publications Related to The Fourth Official
Dealing With Intrusions to the Fourth Official Area
Use of Substitution Boards/Signs
Managing Benches

THE TECHNICAL AREA
Official Publications Related to The Technical Area
Comments to Players and Coaches
Bench Behavior
Proactive Management of the Technical Areas

Law 10 - The Method of Scoring

Official Publications Related to Law 10

Goal or No Goal

Law 10 – Method of Scoring, provides guidance relative to the scoring of goals. Law 10 states:

“A goal is scored when the whole of the ball passes over the goal line, between the goalposts and under the crossbar, provided that no infringement of the Laws of the Game has been committed previously by the team scoring the goal.”

The diagram above shows an example of a valid goal – a case when the entire ball has crossed the goal line under the crossbar and between the goalposts.

Referees and assistant referees (ARs) must ensure that the entire ball meets the requirements of the Law prior to awarding a goal. If there is any doubt, the referee team cannot award a goal.

The game is played at high speed and the ball will usually travel faster than any referee or AR. Because of the speed of the ball and play, it is vital that ARs be able to effectively sprint and accelerate. The ability to sprint and accelerate allows the AR to get to the end point (the goal line) and maintain the best possible position (offside line) given the situation. ARs should be able to go from a standing position (often times with their shoulders square to the field) or from moving laterally to a sprinting position running to the goal line in a split second. This is a skill that must be practiced.

Although it is difficult for ARs to beat a long distance shot to the goal line, the AR must use his sprinting capability to get to the goal line as quickly as possible. In any event, the AR must run all the way to the end line prior to making a decision. This effort helps to sell any decision and gives the AR a chance to review the decision in his mind prior to making the goal or no goal decision. The ability of an AR to “read” play and anticipate the upcoming shot can also play a positive role in helping the AR get into an optimum position to make the decision.

According to U.S. Soccer procedures, when an AR is signaling a goal (when the ball has fully crossed the goal line and then returns to the field of play), the AR must raise his flag from the corner flag to signal to the referee that the ball has gone out of play. Once the referee acknowledges the flag with a whistle, the AR then drops the flag and runs up the touchline to signal that a goal has been scored.

It is important to note, that goals should not be awarded unless the match officials are 100 percent certain that the ball has fully crossed the goal line. This decision must be aided by the positioning of the AR. Even if an AR is in an advantageous position, he should not signal a goal unless he is absolutely certain all the requirements of the Law have been met. Decisions, like this, stress the need for ARs to concentrate and focus so that they can make split second decisions.

2009 (Click to view/hide)
  • Video Clip: Houston at Seattle (31:26)
    In this clip, the camera angle does not give a clear view of whether a goal has been scored according to the Laws of the Game. But, ARs should not signal a goal unless they are 100 percent certain that a goal has been scored. This play has build-up and is not as fast as others yet it is difficult for ARs to maintain proper position. Hence, the need for acceleration and sprinting.

    The AR is only a couple of yards from the goal line at the time the ball is played by the defender out of the goal mouth. Given this position, the AR must be certain that the ball has fully crossed the line prior to following U.S. Soccer guidelines relative to signaling a goal that has crossed the goal line and then come out. If the AR feels a goal has not been scored, the AR should just continue with the correct offside line position. Key: Goals should only be awarded when the decision is clear and definitive.
2008 (Click to view/hide)
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